Explorer
Free.
$0forever
- Guides and visual studies
- Map with verified places
- Your profile, on your device
- One “What now?” a day
- Secrets, jumps, zones
- “Should I buy?”
Leonida at dusk · original Grind Coast scene, no game asset
The Grind Coast app · second screen for GTA VI
Tell Grind Coast what you own, how long you've got and what you're after. It tells you the move: what to do now, what's worth buying, where to go. Every number carries its source and its date.
Free during the campaign. No account to browse. Early access opens with the game: one e-mail on release day, nothing before.
Inside the app
Open it on your phone next to the console, before a session or between two. It reads your profile, never your game.
What's worth your next 45 minutes, in cash per hour, with the reason and the runner-up.
Pays for itself in how many hours, against the best thing you can already do. It knows how to say no.
Every place with a pictogram, verified or reported, secrets and zones included. Track what you've found.
Platform, edition, what you own. On your device. No account, no overlay, no Rockstar login.
What now?
Repeatable · 42 min active

Nearby · 3 places · 1 secret
Fence · 2.1 km · 4 minShould I buy? · Kosatka
540K short · the alternative wins over 10 hExample on GTA Online data · GTA VI values appear once observed in the game

Mission 01 · What now?
Give it the time you have. It ranks what you can actually start right now, in cash per hour, says why, and shows the runner-up. Nothing is written by hand.
Ranked for your profile PS5 · 45 min · 3 vehicles
Example on GTA Online data. The ranking is calculated from your profile and the catalogue; GTA VI values appear once they are observed in the game.
Mission 02 · Should I buy it?
Pick the thing you're eyeing. It compares the purchase against the best thing you can already do, over the hours you'll really play, and says how much you're short. A verdict that says no is still a verdict. Most tools skip that part.
Kosatka · 10 hours of play Profile v1 · 1 000 000 $ cash
Not yet.
Mission 03 · The map
Garages, fences, shops, secrets, jumps, animal zones. Each marked verified or reported, with its source. Track what you've found, drop your own markers.


Mission 04 · Your profile
Platform, edition, your garage, your tools. Saved on your device, synced only if you ask. No account, no overlay, no login to Rockstar. The cards are our own visual studies.
















Drag, swipe or scroll to browse the garage. It moves on its own again after.
How it works
Three steps, in this order. The app never asks for more than it needs for the next answer, and never reads your game.
Grind Coast · setup
Mission passed
What we don't do
GTA content is drowning in leaks, guesses and “insane money glitch” thumbnails. Our edge is boring. We only show what we can source.
Until a value is observed in GTA VI, the app says “not observed yet”. It never fills the gap with a guess or a GTA V figure in disguise.
No overlay, no screen capture, no Rockstar login. You tell the app what you own. That's the whole input.
No pixel, no ad network, no third-party script on the site today. Your profile lives on your device until you choose otherwise.
Independent fan project, said on every page. Official imagery is credited; our scenes and visual studies are labelled as ours.
The road to Leonida
The money engine only computes on observed data. So it arrives in the order the game reveals it.
Pricing · proposal to test
Browsing stays free. Money changes hands when the engine saves you hours. The prices below are the hypothesis we want to test with early access.
Explorer
$0forever
Launch Pass
$9.99one-time · the whole single-player campaign
Founder price for early-access members: $6.99.
Reserve the founder priceEngine
$3.99per month, or $29 a year · when GTA VI Online opens
Why these shapes: a single-player campaign is a bounded thing, so a one-time pass fits it. A weekly-refreshed Online economy is a recurring thing, so a subscription fits that. We only charge for the second once there is a weekly economy to read.
Questions
Early access
Founder price locked for everyone on the early-access list. One e-mail on release day, nothing before.